Posts Tagged ‘media’

Digital Futures in Dance Conference

National Conference
Pavilion Dance, Bournemouth (UK)
8-10 September, 2011

Digital Futures in Dance is an opportunity for artists, promoters, producers, venues, academics and creative and digital companies to come together to discuss future possibilities for dance and technology. With an increasing growth in interdisciplinary practice, Digital Futures in Dance investigates how new digital technologies create new conditions for choreographing and presenting dance. The conference is structured around three interrelated themes explored through presentations, workshops, performances and installations:

The Expanded Stage: Stage, screen and bodies – What will be the stages for dance in the future?

New Body Intelligence: Body data as raw material – How will new intelligence of the body influence choreography in the future?

Social Interaction: Mobile and interactive technology devices – How will increased interactivity influence the creation and reception of dance in the future?

The programme will feature international artists and researchers across the dance, technology and media spectrums including Jonah Bokaer, Billie Cowie, Marlon Barrios-Solano, Harriet Macauley | Pair Dance, Johannes Birringer, Renana Raz, Mark Coniglio, and Marina Tsartsara.

See the full programme here.

Waterwheel Site Brings Together Artists, Scientists and Activists

Today at 4am USA Eastern Standard Time, and 6pm in Brisbane Australia, the interactive Waterwheel platform will launch with a crew of collaborators and audience members from around the world converging online in real time. Waterwheel is an ongoing interactive, collaborative platform for performance, presentation and exchange exploring water, as a topic of politics, science and metaphor. The brain child of Brussel’s born Suzon Fuks, a media artist, choreographer and director, the project developed out of her growing interest in global water politics and the richness of the topic for artistic expression.

Last week as the site was in its final stages of tweaking, Fuks gave me a tour of the platform and showed me all the things it can do. Along with her team of technicians and artists Fuks has created a very sophisticated site, one that works as well or better than most social media sites or online conferencing platforms. With years of experience designing intermedia and live networked performances, Fuks knew what she wanted, and what was needed to achieve the intentions of the site. Each section of the site is modeled to emulate some function of water, with the net result that it “flows” together seamlessly, and feeds and regenerates the overall experience for everyone who uses it.

When you first encounter the site on the homepage there is a beautiful wheel with 40 concentric rings that ripple with the latest media content that has been uploaded to the site. From there you can explore the raw media, or you can enter one of the “Taps” which are highly sophisticated real-time spaces to hold networked performances, presentations, workshops, or exchanges. All of the media up-loaded to the Waterwheel by users is available for real-time mixing and integration on the Taps as well as live video, audio, and drawing tools.

Another component of the site is a map showing “Fountains” going on all around the world. A Fountain can be anything flowing from the Taps (ie current or up-coming Taps), or they can be events about water that users submit to the site. These could be a performance or presentation, an exhibition or conference, a book launch or a film premiere. The Fountains are the place for users to promote their projects or events, or find other similar projects of interest and upcoming events happening nearby or around the world.

While the Waterwheel is focused on water, the platform itself is incredibly facile and could be useful for any group that wants to converge around a specific area of interest. I asked Fuks about whether she would be making more platforms like this in the future. In her reply, she emphasized that exploring water topics remains her primary motivation, however she does see the marketability of the platform they have designed and they are considering commercializing the technology as a means of funding Waterwheel.

The success of the platform is in the hands of the people who use it, so dive on in and splash around in the beautiful liquid world of Waterwheel.

Details of the Launch Event:

On Monday 22 August 2011, the new Waterwheel project and website will be launched at the Judith Wright Centre of Contemporary Arts in Brisbane from 6pm, and online on the Waterwheel website with a program of free performances.

“Dances for an iPhone” Leaves Room for the Imagination

Richard Daniels saw an opportunity. The 60 year old choreographer and photographer was recovering from a shoulder injury in 2008 when he got the idea of making a series of dances for the small screen. At the time iPhones were the hottest thing since Gutenberg’s printing press, and Apple’s new app store was just beginning to explode. Daniels no doubt looked around and saw that there was an app for everything under the sun, except modern dance.

With his winning idea, Daniels garnered support from the Baryshnikov Art Center to develop “Dances for an iPhone” over two years as an artist in residence at their facilities. In another genius stroke, Daniels chose well-loved, seasoned modern dancers such as Carmen deLavallade, Megan Williams, and Deborah Jowitt to perform his choreography. The resulting volume of six short videos, are neatly packaged in an app now available for free on iTunes.

Perhaps my expectations for “Dances for an iPhone” were set a little too high. On July 15th Gia Kourlas, gave the app a glowing review in the New York Times, for its artistic approach to filming dance, but when I downloaded and looked at the works, all I saw were a bunch of short dance videos that looked like any other rehearsal footage found on YouTube. The handheld camera is shaky most of the time, and often zooms in on the dancer’s face, cutting off our view of the movement and choreography. The lack of focused lighting causes the dancers to go in and out of silhouette, and I was constantly aware of the fact that they were performing for us in a dance studio, rather than transporting me to a world of the artist’s making. For me, the framing of the camera should fundamentally change the dance and make it exist on screen in a way that it could never be in a live performance. I didn’t see any videos in “Dances for an iPhone” that gave new meaning to the dances performed, instead I wished I could see them live rather than on my tiny screen.

Furthermore, I question why these are “Dances for an iPhone” at all. As an “application” the package doesn’t give you much to play with. It’s really just a collection of short videos, with a bit of biographical text for each. Surely you could accomplish the same thing by making a video podcast (also downloadable and viewable on an iPhone, iPod or iPad), or a YouTube channel for that matter. When I think of an app, I expect there to be in interactive component of some kind such as the infamous “Brushes” app that was used to create two New Yorker covers by artist Jorge Colombo. If it isn’t highly interactive, then I expect an app to offer me something new to explore every time I open it, such as my new favorite, the “NPR Music” app that consolidates all of the latest NPR music content in easy to search categories that are up-dated daily.

I suspect that Mr. Daniels saw an opportunity to package his art in a way that was so exciting and novel, it would succeed no matter what. He can now say that he created the first iPhone app featuring modern dance (although that might be debatable as I saw an app for the Korea National Contemporary Dance Company that came out in 2010). The fact that it has no business being an app is besides the point, in the high stakes game of technological development, he who gets there first is the winner.

Still, I’m glad someone in the modern dance world has taken the plunge to create an app. The proliferation of apps is not going to die down any time soon, and we may be seeing a new revolution in the media industries: the way television superseded film and radio, mobile is now threatening to do the same. Since Daniel’s app has left much room for improvement, let’s hope that new upstarts will jump into the ring soon and give us better ways to capture and experience dance in the palm of our hands.

The Dance Company is Eroding, Creativity is Exploding

The traditional dance company model is exploding apart and a hybrid chimera is being born out of its ashes. These new dance companies are really production companies made up of interdisciplinary collaborators that do it all from making high end videos to performance pieces to working for fashion photographers, music artists, and ad agencies. But most of all this new dance company model lives and breathes on the internet through tweets, blogs, photo streams and video channels that keep an active community of fans, followers and audience members engaged and excited for more.

Here are two new dance companies based in Brooklyn that are at the cutting edge of this emerging paradigm.

DANCELEN(D)S is a non-profit production company that specializes in dance film. Artistic Director Jennifer Madison heads up a collective of artists to create movement-based films and documentaries as well as provide creative services for commercial productions.

“manoeuvres” by DANCELEN(D)S, featuring Valentine Norton’s Project Valentine Dance Crew

Indelible Dance Company calls itself “a dance company in HD.” Mysterious and bold, their website is simply a page of their videos and photos to date. What is so innovative is not the quantity of their output, but the quality of what they make. Each video and photo project is exquisitely wrought, finely composed and emits sexy, smart, classiness.

“Check Out My Leggings” by Indelible Dance

Each of these companies has embraced collaboration at the core of their creative process, and they go for the best collaborators they can find. Thus DANCELEN(D)S created a video look book for fashion designer Rachel Roy in which dancers move in clothing from her new collection, and Indelible Dance created an entire evening length performance around a design concept by Mary Huang to create sound-sensitive costumes made of light to portray the Big Bang Theory.

For the longest time, only a handful of dance companies embraced technology and collaboration in such a fundamental way. To do so required huge sums of money or technical wizardry make your own gear, such as Troika Ranch’s Isadora software that enabled dancers to trigger sound and video with their muscles. Today high-end photography and video is cheap to make and can be distributed all around the world for free on the internet. Fundraising sites such as Kickstarter allow artists to find and cultivate supporters beyond their personal networks and capture many microdonations to reach their large financial goals. New generations of dancers who grew up with these tools have entered the field and they are beginning to show us how dance will evolve in the 21st Century. What is most surprising about their revelations is that dance may be naturally dying off as a separate and distinguishable art form, instead it is merging with everything else into one interconnected web of creative life.

To learn about more artists and companies embracing this new model check out:

Dance On Camera on Vimeo

Create Your Dance Media Profile with Movement Media

How Can We Find You in 2010?




MAY 4 – JUNE 8th, 2010

Stand Out and be as Creative with Your Media as You are with Your Art.  


Today’s audiences rely on media to discover and connect with artists. The more you can capture the interest of fans through compelling media, the more likely it is that you will gain real supporters who will attend your live shows and make contributions.

In addition, Producers, Talent agents, Managers, Event Coordinators, Scouts, Presenters, News programs, Talk shows, and other artists from across the globe use media to learn more about you.

Creating a Dance Media Profile will help you reach these varied groups of people, and help you to reflect your work and brand as an artist.

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Pentacle’s Movement Media is offering a 6-week intensive Dance Media Workshop to help you build a strategic and creative media profile that will win over your audience.

At the end of 6 weeks you’ll be able to:

  • Optimize your work on social networks and search engines, create electronic press releases, and improve your promotional content through a variety of distribution channels.
  • Be as creative with your Branding, Marketing, and Media Profile as you are with your art.
  • Join a community of Artists working on unique projects, receive constructive feedback on your ideas, and collaborate on creative solutions to market your work effectively.

We will help you RECREATE/REVITALIZE/REVAMP your Dance Media Profile. We will review your current materials, and help you create a strategic marketing plan that makes use of a multitude of distribution channels.


Click here to register online.

 Application deadline

April 27, 2010

Early Bird Special!!

April 15, 2010



246 West 38th Street, 4th Floor
(Between 7th & 8th Aves)
New  York, NY 10018


Questions? Contact us at
For more information go to:

Make 2010 the year YOUR audience finds you!


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Move The Frame
Move the Frame is the official blog of Pentacle's Movement Media, a project serving to help dance and media artists make dances for screen and use media to market their dance work more effectively. Move the Frame is a locus for dialogue about the form and a clearing-house of information about all things dance and media related.
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